Creating Unforgettable Educational Experiences for Students
How It Works
With his vast experience as an education professional and game maker, Ray Kimball, founder of 42EdGames, is your coach, advisor, and partner, from your first conversation until the game is complete.
Ray meets with you to understand your course subject matter, your curriculum goals, the class dynamics, the context in which your students will be playing the game, and what you’re hoping to achieve with 42EdGames.
Once Ray thoroughly understands your educational needs and goals, he will personally create a lesson plan tailored to your course objectives, suggesting either an existing game or working with you to design a fully customized one.
You and your students will get a preview/tutorial so that everything runs smoothly and seamlessly once the game actually begins.
Last-minute nerves or questions? No problem. Ray is there to answer your questions and make sure you are ready to run an amazing game.
If needed, Ray can even run the game for you.
At every stage of the process, Ray is readily available to provide support, instruction and clarity.
Types of games:
For most clients, Ray will find an off-the-shelf game and provide supporting materials for you to seamlessly integrate it into your work. If you have the time and resources to explore a custom-designed game, Ray can walk you through what that would look like. Either way, Ray is committed to making sure you have a great tool for learning.
Interactive educational games authored by Ray Kimball:
- Eyeball to Eyeball, 1962: The Cuban Missile Crisis (co-authored with Dr. Kimberly Redding)
- Cuius Regio: Reformation Politics in a German Principality
- After Catherine: The Russian Imperial Court, 1797
- Mongol Matrix Game (simulation of the Mongol invasion of Kievan Rus)
- Timeless investment, can be used for years
- Comparable to a professional development conference
- CTE credits in some cases